LD33 – A Post-Mortem
Well I can certainly say that this Ludum Dare could have gone a lot better for me. I think that I tried to do too much for this, especially building an in-game level editor for it.
So this is what went wrong:
- Focusing to much on making this level editor for the game.
- Taking a few too many breaks.
- Trying to be clever with the theme.
- Not really having a solid plan of action done.
What went right:
- Managed to live stream it.
- Actually got the level editor working to the point of making levels. It just took all weekend.
- It looked ok.
So yeah as you can tell not much went right and a lot went wrong. Though out of all of this I do have a few ideas down from the other themes.
Well untill next time everyone,
just remember, don’t make the same mistakes I have.