LD33 – A Post-Mortem

Well I can certainly say that this Ludum Dare could have gone a lot better for me. I think that I tried to do too much for this, especially building an in-game level editor for it.

So this is what went wrong:

  • Focusing to much on making this level editor for the game.
  • Taking a few too many breaks.
  • Trying to be clever with the theme.
  • Not really having a solid plan of action done.

What went right:

  • Managed to live stream it.
  • Actually got the level editor working to the point of making levels. It just took all weekend.
  • It looked ok.

So yeah as you can tell not much went right and a lot went wrong. Though out of all of this I do have a few ideas down from the other themes.

Well untill next time everyone,
just remember,  don’t make the same mistakes I have.