Tips on development and time management
I recently had some time to write a devlog about one of my previous LD entries, rainforest, Inc.
I thought it might be helpful to somebody to see how to manage time and how to structure the development process to fit into the jam.
In the post I talk about: - time management - project structure - brainstorming process - prototype - development structure - tips on modeling, texturing - level creation
You can find the full post here. I hope it will be useful to someone.
Cheers! ๐
(a sneak peek)

(the game progress)
