We're in! + Wallpaper
Messed around with fluid simulation in Blender; turned out pretty well! I'm a big fan of the liquid material I came up with, though the fluid geometry is a bit angular in places.

My team is in again with our Dart game engine, cobblestone. I'm excited to see what we can make this go around!
Tools to be used: - IntelliJ IDEA - FL Studio - Tiled - Some mishmash of art tools
See you all Friday.