Adventures in making your own game engine
Last night was weird ... I literally said out loud NOPE! decided to put it away.
Then I looked back at Godot, at Unity, at Love, at Game Maker... which one to use instead?
And then I realized ... I really like my engine. A lot. It's going to be a challenge getting things ready before the jam, but even if I don't, it's gonna be more fun than using one of the commercial engines. Sometimes all you need is to have a little faith.
