Adventures in making your own game engine

Last night was weird ... I literally said out loud NOPE! decided to put it away.

Then I looked back at Godot, at Unity, at Love, at Game Maker... which one to use instead?

And then I realized ... I really like my engine. A lot. It's going to be a challenge getting things ready before the jam, but even if I don't, it's gonna be more fun than using one of the commercial engines. Sometimes all you need is to have a little faith.

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