Timeline of development

 

PLAY “Hammer Destroyer” 

 

This time I’ve been using Toggl to track what I’m doing during the whole development period.

This timeline could help me to review the time distribution and efficiency.

This LD I’ve spent less time at the starting brainstorming process. But it costs me several more hours working on things that not show up in the final build.

Again the last day is the most efficient day, I even added an AI and a scene in the last 2 hours.

I should make better plan and allocate the time in a better way next time.

 

Date Duration Action
08-22 2:09:39 Brainstorming
08-22 1:57:50 Prepare assets
08-22 1:29:22 Prepare
08-22 1:20:43 make scene
08-22 0:39:55 work on base mechanism
08-22 0:16:01 make a bunch of building models
08-22 2:23:28 make a bunch of building models
08-22 0:17:11 Prepare ground material
08-22 1:06:54 debris
08-22 0:38:45 runtime gen building
08-22 1:16:49 runtime gen building

08-23 0:38:25 runtime gen building
08-23 0:49:46 runtime gen building
08-23 0:41:22 loading screen
08-23 0:15:36 loading screen
08-23 0:37:25 HUD UI layout
08-23 0:45:54 player Data model
08-23 0:07:51 choosing BGM
08-23 0:24:49 Building hp
08-23 1:40:06 player control: Locomotion
08-23 0:08:20 player control: camera follow
08-23 0:30:45 fix: gen building
08-23 0:42:58 player control: turn around with mouse
08-23 0:50:19 fix: tails jittering
08-23 0:56:51 player control: punch
08-23 0:21:51 gen building collider
08-23 1:47:29 IK swing
08-23 0:43:20 IK swing : collider model

08-24 0:45:27 fix transparent rendering
08-24 0:24:43 fix idle action
08-24 1:48:08 IK swing: weight
08-24 1:09:21 collision stops player moving : collider on mesh
08-24 1:12:05 collision stops player moving
08-24 0:07:20 make arm bigger
08-24 0:29:04 make arm bigger when punch
08-24 0:00:06 adjust punch dir with cam
08-24 0:59:38 adjust punch dir with cam
08-24 0:40:39 attack building
08-24 0:29:01 attack building
08-24 1:40:53 prepare sfx & vfx
08-24 0:18:24 redo ik-collider
08-24 0:43:13 sabotage buildings
08-24 1:27:43 SettleUI
08-24 0:36:53 test basic play
08-24 0:16:17 fix footstep sound

08-25 0:00:25 fix hand rotation
08-25 0:34:09 add combo
08-25 1:07:04 fix hand rotation
08-25 0:15:30 fix hand rotation
08-25 0:26:14 road
08-25 0:41:07 doodad
08-25 0:43:53 title
08-25 0:57:25 fix hammer render
08-25 0:53:33 fix GS_Watcher
08-25 0:26:20 change IK mode rotation
08-25 2:12:09 helicopter