Day one progress

So I made quite a bit of behind the scenes progress. I set up the basic templates, got the menus working, and am now working on the actual game. Game progress can be tracked on my github: https://github.com/Grinshpon/Bare-Bones

demo.gif

I've made an effort to keep my code much more organized than last time, and I created a sub-framework for love2d using a system of Collections and Entities, which, if you are familiar with the Unity engine, is analogous to scenes and gameobjects. I'm pretty proud of it, especially because I made it from scratch. I know it's not the most efficient, but it's fun to reinvent the wheel because I like programming. I might create a separate repo for this system after I flesh it out, too.