Hex Blobs in Space

Well it's almost midnight on Saturday and it's been going really good for me this time. I got the game "barely playable" which might not sound like much but that's way ahead of where I am usually at at this time.

gameplay1.jpg

The game is kind of fun already and looks pretty neat (and will look more polished once I add some real lighting and proper geometry). One of the things I wanted to try this time was using SDF shaders for "background geometry" and I think that is going to work out well. It already looks pretty interesting:

grid-in-space.jpg

Anyways, now to decide if I want to try to get something releasable for the deadline tomorrow, or extend to the jam, since the game seems promising. Hmmm.