Oh no

I accidentally missed the slaughter. :( Oh well.

Last year I made a really ambitious game that didn't turn out how I wanted. I think this year I'm going to make something way smaller and shorter. Playing the games, I learned that usually the ones I liked the most gave me a complete experience while also not being a huge time sink, all the while I wanted to make a game people would keep playing for hours at a time, and failed at that. I want to make a better product this jam, something you can play for a few minutes and enjoy so you can go back and rate more games.

I'll use: * Godot Engine for developing; * Krita for graphics; * LMMS for music if I have thousands of hours left; * Freesound and FreePD if I don't.