Making Progress
It ain't much, but it's honest work. On the first night before I go to sleep, I built my own viewport system and collision management system in Golang on top of the Ebiten library. I am kinda proud of it because I am not very experienced in game development. I also got some basic movement mechanics for the game. Now that most of the groundwork is layed out, I will use the rest of the weekend to build the actual game. I was planning on a game in which you are a space captain, and must keep you and your crew alive on limited oxygen, fuel, and resources. Here is a gif of my progress so far: 