PICO8 is cool and i have to do more work
Hey all jammers! I couldn't participate that past 2 events but this time i'm trying to create something looks cool and at least playable before the compo. I took a risk and decided to go with the PICO8. Actually i have not created a game with PICO8 before(i know i know it is a bad idea) but PICO8 has really cool things to create games with it. I really liked that cool tilemap editor. Anyway i want to show some progress! Thanks to the great pico community and their tutorials, i implemented a scene structure, fade in/out things and some collision detection(i tried to do that with an quadtree strcuture to reduce the "bigO thing" but i messed up and it took tons of time).I hope i complete the game before the deadline :/.Anyway have fun all jammers, good luck !
