Day 1 - Recap

Well, I'm going to call it a day. I'm pretty happy with what I did today. It may seem like it's not much progress, but it's more than what I managed to do on day 1 of LD 45.

This is the first devlog of "Untitled Bee Game" (yet to be named) A game where you have to keep alive the last bee in order to keep mankind alive. (I hope you know how that works) Today... -I came up with the idea. -I added movement. Up arrow to move forward and left and right (a/d) to rotate. -I added a flower that will spawn in one of its determined positions. -I added the arrow on top of the bee that points towards the flower. -I made the map and added the colliders.

All sprites are still placeholders. That's why they're so ugly.

Tomorrow, I'd like to focus and... -Add enemies (Humans that want to kill you) -Finish gameplay (Picking up multiple flowers and storyline) -If I had time left, I'd like to start with the final graphics.

I'm aiming for the jam, so there's no big trouble (yet)

Good luck to you all!

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