So Close… Yet, So Far…

Well, I wasted pretty much the first day doing graphics for the game, which I generally stink at. Wrote the code like a madman today, and I almost made it in the end. A few features wasn’t gonna make it, but it was almost a game at the end.

However, I would’ve needed 2 more hours to submit. That and one game breaking bug forces me to drop out of the compo. Gonna get some sleep, and hopefully get to work tomorrow (it’s 4AM here). Then, there’s got to be enough energy and brain activity to finish this thing up for the Jam – so I at least participate.

Better planning next time, and don’t friggin’ get caught up doing graphics!