I made it!

This was the most ambitious project I have ever done in 48 hours! To make it more onerous, I decided that I needed cutscenes. And that they should be fully voiced! This being the Compo, I had to do all the voices myself. But I think it came out pretty darn well. It was certainly a close thing to get everything done. And some of the stuff is not as polished as I would have liked. But, I think I genuinely did everything I could.
Interesting thing I learned about Unity and Mono. There is a limit to the number of nested actions you can have before the compiler just dies. I was using callbacks on my animations and it got so bad I couldn’t even open the project! I ended up switching to Coroutines and everything went back to normal
Anyway, try the game. It’s fun, and the cutscenes are awesome!
http://ludumdare.com/compo/ludum-dare-33/?action=preview&uid=49246