DAY TWO OF DRAWING MICE
I sort of assumed I would spend most of this weekend writing code. But it turns out game dev is only about 25% writing code, 10% user testing, and the remaining 302% is art. I have SO MUCH newfound respect for video game artists.
So far we've hand-drawn 80 frames of animation, and that's before you start on the background images.
But! Now the mice are in colour!
