LD46 Completed - My First Ludum Dare

After watching videos for years and learning Unity and Blender on my own. I decided to participate.

So, the theme is Keep it Alive, well, mostly every game is but how can I break it down? Use it around the current pandemic? mmm might be to obvious, setting up a game in a genre and engine I'm still learning? Now wise enough.

Well how can I use my basic skills and deliver something decent? Got it! What if you try to explore a cave as far as you can trying to find an exit, but your torch won't last for ever and you need to find a way to fire it up!. Sure, I won't mind the spontaneous fire in the cave, or how beating the ghost of previous spelunkers will give me a change to make it last longer. Just focus on going as far as a I can.

A procedural cave game were every cave as a name and goal....

So.. how do I beat a ghost? well face your fear literally and share their space until he goes.

Here's the game, sadly I had no time to add sound, but I will. It was my first ludum dare and I'm new to everything so wanted to be sure it was up and running.

https://ldjam.com/events/ludum-dare/46/floyds-fire

Well, let's see if all those Blackthornprod, Brackeys, Sebastian Lague paid off. Also Phil Strahl's LD Videos on Loop for 3 years.

LD46KIA - Gameplay4.JPG