Finally fixed the browser version

Minutes during the submission deadline when i wanted to make a browser version, I encountered a weird bug! The WebGL version does not play any sound! I tried working on it, checked the code, reimport the audio but it seems the error is caused by a deeper problem. Recent Windows update removed the system mfplat.dll and it's causing the error when using AAC compression for audio. So it's the reason why the standalone build has working audio but the browser does not as WebGL only supports AAC compression. Now what to do? Fixed my computer's months old problem! You can play the browser version directly here https://www.newgrounds.com/portal/view/753113

Please rate our game too here! => https://ldjam.com/events/ludum-dare/46/keep-hope-alive-1 vlcsnap-2020-04-21-16h40m33s623.png