Adrestia: Async Multiplayer Update
Adrestia is my entry for this year's Ludum Dare. It is basically an RPG battle simulator.

It took longer than what I wanted, but you can now
- create your own waves and share them

- load other people's creations!

I'll write a post-mortem for my game soon enough, but the gist of it is: my game is barely a game as it is, but with more time and different mechanics and a clearer UI, I can totally see it becoming a wonderful game. In some sense, I want to open source this an use it as a basis for my next LD jam entry.
Anyways, here's the game