Adrestia: Async Multiplayer Update

Adrestia is my entry for this year's Ludum Dare. It is basically an RPG battle simulator.

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It took longer than what I wanted, but you can now

  • create your own waves and share them

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  • load other people's creations!

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I'll write a post-mortem for my game soon enough, but the gist of it is: my game is barely a game as it is, but with more time and different mechanics and a clearer UI, I can totally see it becoming a wonderful game. In some sense, I want to open source this an use it as a basis for my next LD jam entry.

Anyways, here's the game