Another Night is now Open Source
We've decided to Open-source our Ludum Dare 46 Jam Entry - Another Night.
It's published under MIT License and can be found here - https://github.com/DataGreed/LD46
The game was our first experience with 2D dynamic shadows in Unity. That led to some complications - e.g. no support for proper shadowcaster shape adjusting for animated objects and performance problems at start (now optimized), but turned out to be quite nice.

You can freely use anything from Another Night in your own projects:
- source code
- sprites
- animation
- music
- sounds
Everything was made for the jam and no 3rd party assets were used:
- Unity 2019.3.10f1 used as a game engine
- Rider IDE was used to code
- Sprites were drawn with love and animated in Pixel Studio for Android
- Music was composed and arranged on Teenage Engineering OP-1
- Sounds were recorded on Teenage Engineering OP-1 and processed with Audacity
Just don't forget to mention us in the credits (see the license file in the repo for details).
Credits: - Art and animation by Alexey Panov - Programming and sound design by Alexey Strelkov