Ready for Compo Time, I'm In!
This will be my, holy banana phone, 18th time participating in Ludum Dare Compo.
Usually use C#, Visual Studio, MonoGame, Asesprite, Paint.NET, Gimp, Inkscape, Sfxr, Audacity, Bosca Ceoil, and other things. There's always a chance I just throw all that out and try something different, but not likely. I may try to produce something in LMMS this time. Audio is always on my list for things I shouldn't put off until the end... but I always seem to do so :(.
Starter code (which I will push soon) is on GitHub here: https://github.com/srakowski/LD47
I'll be likely pulling infrastructure/engine code from previous LDJAM entries on the same account, but gameplay will be new.
Good luck everyone!