Behold, a menu and no game idea

After several hours of being stuck in a loop of no game ideas (obviously because the theme is so great and it inspired us so much), we've managed to come up with a few decent-ish, workable-ish ones, but we've yet to decide which one to go for.
In the meantime, I've set up automated builds, and adapted the main menu I had just made for another project. My team has gone to sleep, and so shall I. I'll see you on the other side.