Principles

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I believe to have finally ironed out two principles which would summarize how I approach Ludum Dare in past, present and future.

1 - Create a world wonder

2 - Do it in laziest possible way

That is all there is to it.

Of course, in reality..

3 - Work like mad on details that next to no one will notice or appreciate

4 - Get depressed over all the things I couldn't achieve in time

5 - Ponder if I should have just made some squares shoot at each other or something

But I be damned if I'm not having tons of fun every time.