Principles

I believe to have finally ironed out two principles which would summarize how I approach Ludum Dare in past, present and future.
1 - Create a world wonder
2 - Do it in laziest possible way
That is all there is to it.
Of course, in reality..
3 - Work like mad on details that next to no one will notice or appreciate
4 - Get depressed over all the things I couldn't achieve in time
5 - Ponder if I should have just made some squares shoot at each other or something
But I be damned if I'm not having tons of fun every time.