Ludum Dare 47 Progress #3
It's starting to look like I'm in for a hectic finish. The good news is that I've implemented looking around the main hub with a control scheme reminiscent of the one from FNaF4. The bad news is that the actual gameplay mechanics are barely started, to say nothing of the audio.
I squeezed in one last environment in Blender - this is for the puzzle rooms, where you'll... well, solve puzzles.
