Update start of day 2

gameplay 1.jpg

So making some good progress now

have added

  • better enemy movement
  • changed lighting - enemies now have a red light and play white and toned down the environmental lighting / added fog
  • added destroy in enemy script on contact with player

gameplay 2.jpg

to do

  • start screen
  • improve collisions if possible - its better but could be better
  • enemies can sometimes go through walls for some reason even they have rigid bodies on both
  • end game when all enemies 'killed'