Day 1
Hello Ludum Dare-ers! I hope you’re enjoying both compo and the theme. Day 1 is almost done so let me summarize my work today:
Finished:
- Testing custom engine for the first time; not working perfectly, but not as bad as the last time.
- Main character animations and some static assets
- Integration with Box2D. Tons of stupid issues to resolve. Good lesson.
- Loading level from .png files.
TODO for Day 2:
- Enemies: path finding, very simple AI
- More gfx/sfx assets
- Rendering optimizations and fixes
- Juicing the game up (screen shakes, explosions!)
- Design more levels and simple plot structure
- Come up with the title…
Not sure what’s going to be dropped. I guess it’s the music and more polished assets again.
