Loop Lock Malfunction WebGL performance has been fixed!

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Sorry to the 7 people who had to suffer through those lag spikes. Apparently Unity 2020.1 generates some GPU instancing code that doesn't play nicely with certain browsers. We fixed the issue and now you can experience Loop Lock Malfunction in all it's loopy sci-fi glory with buttery smooth framerates!

Oh, and we also support Windows, OS X, and Linux as well!