Post-compo starfields

One somewhat common feedback I got from my compo entry Orbital Rescue was that it was at time hard to realize that the camera had started zooming out to keep the player in view - instead it looked like the players movement changed.

To try and clarify that, I added a little starfield effect as on the background to give a sense of scale

starfield.gif

I'll have to try and fix the artifacting around astronauts & the lander caused by my meagre understanding of how glow effects should work ;)

If you'd like the give the original compo entry a try, it's available at https://ldjam.com/events/ludum-dare/47/orbital-rescue :)