Some progress!
Well I’ve been at it for 9 hours straight, and here’s what I have:
I’m pretty pleased with it. Pathfinding works and so does importing from Tiled to Unity. Next up is adding some minions and traps to slow down the hero!
Well I’ve been at it for 9 hours straight, and here’s what I have:
I’m pretty pleased with it. Pathfinding works and so does importing from Tiled to Unity. Next up is adding some minions and traps to slow down the hero!