I am in!

4:17 am, I should go deeper and deeper into sleep. But this we I am with familly so time is of the essence, I'll try to do most of it during night times.

Ideas :

  • visual effect deeper and deeper = Hypnosis / transe => using autostereogram ( magic image ) to put the player into a transe like state
  • gameplay one of this game where your piece fall through holes of various shape continuously and you have to navigate this verticale maze deeper and deeper
  • visual effect the magic texture goes from grass to deep soil
  • Music I have this descending music rift I have played for years that might be used to do a reverse shepard tone

Tools :

  • Unity
  • VS studio
  • git
  • blender

Plan

  • 4:30 - 5:00 - Github + VSstudio + Unity
  • 5:00 - 7:00 - Have a prototype falling game
  • 7:00 - 8:00 - Read all code about autostereogram and shader
  • 8:00 - 10:00 - morning with the familly and the baby
  • 10:00 - 12:00 - Shader code
  • afternoon - Familly maybe some music
  • 21:00 - 23:00 : first assembly

Day 2 will see