I am in!
4:17 am, I should go deeper and deeper into sleep. But this we I am with familly so time is of the essence, I'll try to do most of it during night times.
Ideas :
- visual effect deeper and deeper = Hypnosis / transe => using autostereogram ( magic image ) to put the player into a transe like state
- gameplay one of this game where your piece fall through holes of various shape continuously and you have to navigate this verticale maze deeper and deeper
- visual effect the magic texture goes from grass to deep soil
- Music I have this descending music rift I have played for years that might be used to do a reverse shepard tone
Tools :
- Unity
- VS studio
- git
- blender
Plan
- 4:30 - 5:00 - Github + VSstudio + Unity
- 5:00 - 7:00 - Have a prototype falling game
- 7:00 - 8:00 - Read all code about autostereogram and shader
- 8:00 - 10:00 - morning with the familly and the baby
- 10:00 - 12:00 - Shader code
- afternoon - Familly maybe some music
- 21:00 - 23:00 : first assembly
Day 2 will see