Haystack Quest Devlog #1
Hello everyone,
We have worked quite hard for last two days and for the first time did not share anything related to the game but here I am before going to sleep, decided to post some screens of our strange mix of genres game Haystack Quest.
We started with a very simple aim, we want to do a multiplayer game, with story in it and of course “One Room”.
Later we decided that it would be a very cool game where one of the players is playing the game master and places objects in the map.
In the end we also included cards and resources to use cards to spawn objects or use powers.
It will be playable up to 4 players online, 1 being the game master.
Here are some screens from our development so far:

First models.

Multiplayer works at this point. Started to spawn objects.

Menu design.

We have 2 enemy types and player interactions work.