[GriDelve] Simple projectile system done

test3.gif

test.gif

test2.gif

Enemies move when you move (projectile too) also you can just wait for a tick to go by.

You go forward by stepping off the map which loads next level but it costs HP - which sometimes spawns in level.

Right now coins dont have clear purpose, I had idea of there being a vendor which sometimes spawns in but I don't think I have time for that.