EXPLOVATION (and why tool-development matters)

Our ld48 jam entry is called "Explovation" (Explosion + Excavation + Exploration). It's a platformer game about...well, explosions!

This year, we put a LOT more effort into polishing and providing content instead of having an overly ambitious scope like in the previous jams.

By spending the first 1 1/2 days to properly plan out the project and building tools (e.g. a level editor) we where able to: - Handcraft over 15 unique level segments that feature some proc-gen as well! - Handcraft over 20 unique bomb explosion patterns!

So, from a dev. standpoint I'd call this jam a success. Now YOU need to help us to make it a jam success as well!

Go and PLAY & RATE the game here: https://ldjam.com/events/ludum-dare/48/explovation! Front-Image.png

We're also pretty active on here and play and rate games. So leave a comment with some feedback and chances are high that we'll check your game out as well :D