A 8-bit game!

One of the biggest challenges of making a retro game is to limit yourself when creating the sprites, using only 4 color channels and limiting yourself in quadrants of 8x8 pixels to create the whole scenario. However, the result is gratifying!
Check The Deepest Dungeon and give our feedback <3
https://ldjam.com/events/ludum-dare/48/the-deepest-dungeon