Into the Forrest: Now with less bugs.

Thanks to the great feedback I've received I've managed to squash a few of the bugs in Into the Forrest.
- There were some pesky bugs that caused buildings to disappear as you were trying to place them.
- There was also the issue of some buildings refusing to not be built.
- It turns out ranged units and melee units did not have different attack radiuses after all.
- Unit health bars were either difficult to see or did not work (fixed now).
- It is now possible to tell the difference between enemy unit's and yours by color.
- Units don't stack up during battle quite as badly as before. It still happens when there is a terrain bottleneck.
- Some people felt the colors were too contrasty, and I agree, so everything is a little darker. Hopefully that makes it a bit easier on the eyes.
Making an RTS-like game was definitely a challenge. This was my first real attempt to make anything in the RTS genre. It's still not perfect, but I think it's better than before. You can view the changelog on the game page or play and rate it here.