Into the Forrest: Now with less bugs.

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Thanks to the great feedback I've received I've managed to squash a few of the bugs in Into the Forrest.

  • There were some pesky bugs that caused buildings to disappear as you were trying to place them.
  • There was also the issue of some buildings refusing to not be built.
  • It turns out ranged units and melee units did not have different attack radiuses after all.
  • Unit health bars were either difficult to see or did not work (fixed now).
  • It is now possible to tell the difference between enemy unit's and yours by color.
  • Units don't stack up during battle quite as badly as before. It still happens when there is a terrain bottleneck.
  • Some people felt the colors were too contrasty, and I agree, so everything is a little darker. Hopefully that makes it a bit easier on the eyes.

Making an RTS-like game was definitely a challenge. This was my first real attempt to make anything in the RTS genre. It's still not perfect, but I think it's better than before. You can view the changelog on the game page or play and rate it here.