Autumn Hike - New Dithering Effect

I created a dithering shader for that zooming effect in our game Autumn Hike.

Before (with transparancy/grayscale): enter_1.gif

After (with dithering, only black and white pixels): enter_dither.gif

What do you think?
Soon I'll upload a post about how I implemented this.

Play Autumn Hike (web)