One More Patch: Improved Collision, motion sickness reduction

Collision Update.png

Full patch notes available on the Itch page...

https://anchorlightforge.itch.io/resurface/devlog/249781/resurface-0127-release-notes-yesthisisthemovementupdate

This update doesn't fix the game, far from it... but it does try its best to improve what's there.

In this patch...

  • Glowsticks are really, really, REALLY affordable now. Please use them. I thought they were really cool. :(
  • Fixed a bait-and-switch price that charged you $950 instead of $850.
  • Player collider reshaped to prevent clipping and help fit through those tiny doorways that haven't been fixed...
  • Player no longer moves like a Fall Guy in tight spaces (Rigidbody can no longer rotate player object)
  • Looting boxes near the AirLift will now cause the money to go directly to AirLift
  • Player now receives a text prompt when buying Glowsticks for the first time (PLEASE!)
  • Returning to the ocean no longer sets you ALL the way back to start
  • Added an FOV slider and optional crosshair to help with motion sickness
  • Fixed the pause menu scaling to be more like 0.12 (if 0.12 worked...)

As always, thank you for all the feedback and support! I learned a lot this time around... the main lesson learned being "level design is important." I walked away from this jam with a lot of important things to keep in mind from this point on, and Resurface may have future potential now that I've had a few days to mull over how I could possibly expand it. It remains up in the air for now, but I'm hopeful.

Full post-mortem vid coming in the near future!*

*A week or something idk, we'll see