I’m in. There will be music.
Ahh.. the weekend can begin! Lock myself in my room with a stack of my favourite tin cans. Don’t answer the door. Turn off the phone. Only in the late afternoon, come out for swim.
My goal this time: to produce music in the 48-hour compo. None of my LD games had music. I spent several days trying different music tools, and found LMMS to my liking. Good for minimal techno. Goes nice with flickering backgrounds and crazy explosions. I will probably make a fast action game where you have to look everywhere at once, a game that is neurosis made tangible.
My tools are the usual.
Platform: WebGL and my homebrew engine jgame.js
Graphics: gimp, possibly my random sprite generator, possibly Evolvotron, possibly Apophysis.
Sound: *fxr, microphone, Audacity
Music: LMMS