I’m in. There will be music.

Ahh.. the weekend can begin!  Lock myself in my room with a stack of my favourite tin cans.  Don’t answer the door. Turn off the phone. Only in the late afternoon, come out for swim.

My goal this time: to produce music in the 48-hour compo. None of my LD games had music.  I spent several days trying different music tools, and found LMMS to my liking. Good for minimal techno. Goes nice with flickering backgrounds and crazy explosions. I will probably make a fast action game where you have to look everywhere at once, a game that is neurosis made tangible.

My tools are the usual.

Platform: WebGL and my homebrew engine jgame.js

Graphics: gimp, possibly my random sprite generator,  possibly Evolvotron, possibly Apophysis.

Sound: *fxr, microphone, Audacity

Music: LMMS