Obligatory "I'm In"
I'm in! I've not entered an LD and submitted a g ame since the old website was in use. Back then I was still finding my feet in C++ so would submit games in Java (using a framework I was used to). Now I'm confident in C++ and even have a set of tools built around SFML to use during the game jam! Below is my tools list:
Art: Paint.NET or Aseprite (depending on insinct)
IDE: Visual Studio
Programming Lang: C++
Engine/API: Custom built with SFML
Source Control: Gitlab
Music: Bosca Ceoil / BeepComp
SFX: BFXR
Level Design Tool: Tiled (if tiled maps are required)
I'm not very good at art, but that's keeping with the spirit of LD I feel so I'm happy to submit my poor programmer art games! I've usually entered with a team but this time I feel like going it alone in the LD48. Hopefully I can find some scope to submit some trippy shaders in a game :peace: