I'm in for the 2nd time
Last time I did a Ludum Dare was #38, so it's been a while.
I'm using UE4 and trying to do as much in C++ as I can (instead of using blueprints).
I'm going to try to do something multiplayer, distributing a dedicated server EXE and a client EXE. This will be a challenge to create and setup within 48 hours. And I have to remember to leave a lot of time for packaging the UE4 binaries because it can take a while to build.
There's no way I can code for 48 hours, I will probably really get 20 hours to make this thing. Let's see how it goes. Good luck everyone. :thumbsup: :sweat_smile: