A short recap of day one
It's 8 am over here and I'm sitting with my second coffee :coffee: of today so let's recap the first day of our team. We started with a vague idea of rescuing planets by combining and transforming material the planet drops. So far we managed to get most of the core gameplay done. There is a little robot that carries materials around, machines to transform and to combine materials, a recipe system and some decorative assets.
I need to stay AFK later for a few hours so my team will work on the game on their own when they get up. So next I'm going to prepare some HUD graphics for them!
