I did it again...
So I've made something, but it's not a game yet. I seem to always focus on one feature and fail to make any sort of playable experience with an actual game loop.
What I have made: - Random dungeon generator - Skinned and animated model (first time successfully implementing from scratch, so many matrices) - Basic gamepad controls - Pounding noise that shakes the camera - When pounding reaches crescendo, dungeon reorganizes existing rooms (and objects persist in their respective rooms) - Little mushrooms :mushroom:
What I haven't added: - Gameplay of any sort (no enemies, weapons, story, goal etc)
https://youtu.be/Wy1YjFwNCEo
I like the idea and have a basic story-line in mind. If I'm able to fit it around work then maybe I'll swap to a jam submission, but maybe this will just be something I work on every now and then.