Still got it!

Believe it or not, because I haven't done a game jam in five months, and had been mostly pre-occupied on non-game dev stuff during that time, I thought I'd be too rusty to finish the compo.
Yet here it is! The game is done and submitted for the compo! Ultimately decided not to enter for audio since I couldn't find a suitable way to create decent enough music for a city builder.
Still pretty happy with what I made, the physics code in my engine hadn't been properly tested in a game project, so it was great to properly test the code and made sure it ran properly.
You can find it here, be sure to play and rate it when the submission hour finishes!
https://ldjam.com/events/ludum-dare/49/unstable-ground-1