WE DID IT CHAT!
Jam version of my Playstation 1 spooky tactics game is done and playable and out into the wild.
As is tradition I had to scale back my scope so a lot of features I wanted to include are still in the to-do column. So I'm going to spend more time on this over the coming week to try and get it to where I wanted it to be before I move on. The jam version is fully playable but not super interesting as a tactics game at the moment.
However I'm super pleased with getting this done. I'd gotten worse at game jams over the years as I got better at coding and therefore more ambitious. This is the first jam in a while where I've delivered some playable on time and has really helped me out of a bit a "failure to release" funk.
Also it's been really fun working on the Playstation 1 hardware with the old SDKs and pipelines. I definitely want to do a bunch more with the PS1.

