【night trade】and using Godot
Making 【night trade】 was quite the journey but I had great fun in doing so!

Tools used: * Logic and my guitar for music * Aseprite for art and animations * Godot for the actual gamedev
First time using Godot was interesting and exciting.
Everything just worked! And it runs and exports blazingly fast.
What an absolute delight working with it!
Pro tip: do not use de default setting of Filter when importing pixel art in Godot!

In Godot I had the whole game setup like this:
making it easy for me to transition from screen to screen by using signals and a basic animation player while keeping a good overview of it all.
I will recommend Godot to anyone from now on!