Let’s do this.

Time to make another crappy game. Woo!

I’ll be using the following:

  • Language: Primarily Lua, but also some C if needed.
  • Editor: Brackets for Lua, Visual Studio 2015 for C.
  • Framework: My own terrible piece of art – GLIC
  • Graphics: Paint.NET
  • Audio: Audacity and FL Studio.
This time around I really need to figure out a better scope for my game. Last time I somehow went too small, I feel, and did almost nothing on the second day.