A pleasant surprise

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Didn't really see this coming - top 100, and even top 15 in Innovation, so thanks to everyone who played my game! I didn't do very well in graphics, audio and mood, but it's expected since I have zero art background (I literally didn't know vector graphics existed until someone told me about it during the rating period.)

I will seriously consider turning this into a mobile game, so I would appreciate any suggestions you guys might have. Right now I am considering having 3 modes for the game: - Classic: the game as it is right now - Limitless: Same as Classic, but without the 49 upper limit (so you have to restart the game yourself if you sense that it has entered the infinite loop) - Longest cycle: your score is not the highest number you have reached, but the maximum, finite number of iterations you have achieved in a cycle

Also, I would appreciate some help from those who have experience in the art department on how I could improve the look of the game e.g. how to work with vector graphics in Unity (or should I even be doing that?). Because right now the main issue I see is that my sprites are pixelated, so I want to know how that can be handled.