Apparently minimalism pays off

Hello!
I was expecting a decent score, but I was definitively not expecting to get the fist place, especially considering how basic my game is compared to other entries like Trauma or Brimstone for example.
My goal for this compo was to make a game that was as complete as possible. I tend to overscope, as everyone does, and none of my previous jam entries were even remotely close to be a finished game.
So I decided to try a minimalist approach, in every aspect of the game (mecanics, graphics, sounds etc.). It saved me a lot of time. I spent this time on leveldesign and polishing instead. And apparently it was a good idea!
Thank you everyone!