Obligatory I’m in

I always seem to be away from my main machine during an LD, but I have a decent laptop so this shouldn’t be a problem. The tools I use will depend on the theme and complexity of the game I design but here goes:

Engine:

  • Unity 3D
  • or
  • SFML (C++ Libary)
  • or
  • GameMaker

I’d be tempted to use MonoGame but the content pipeline is 64 bit and I mistakenly installed 32 bit Windows onto my laptop

Art:

  • Paint.NET for sprites

However I tend to use primitive shapes and blocks so my art will probably be nothing fancy

Music:

Not really sure about this one, I’ll probably use whatever I can find and get my hands on some premade stuff..

Distribution:

I’ll probably make a page on GameJolt, the platforms supported will depend on the engine I use