Ludum Dare 50!
Of course I'm in! So far I've been in 5 Ludum Dare jams, and the first one was a few years back. I hope a good theme will be selected, I like making games with systemic gameplay. So far, I've only made 2D games with pixel art, cause, you know, that's the easiest and quickest way for me to make a game. This time, depending on the theme of course, I'd like to experiment with 3D a little. It will be a huge challenge, and perhaps I'll go back to 2D.
My tools of trade, as always:
- Godot engine
- Aseprite for pixels
- Sfxr/bfxr for sounds
- (I never really got to adding any music into my games)
- Perhaps Blender if I decided to go with 3D
I still need to set up my Vim to work correctly with Godot and provide autocomplete...