I think I figured out a game idea
This time, it did not take me very long to figure out a possible game idea. It is not very original, in the sense that it's heavily inspired by a game I used to play and love as a kid. I think I'll just try to remake it in Godot in 3D, at least the base mechanics. Then, if there's time, I can start thinking about me own ideas and spins for the game.
I used to love this game a lot, and I always wanted to try and recreate it. This is a perfect opportunity! So, for me, this game jam will be less about figuring out what to do, and more about figuring out how to do it. As I wrote in a previous post, I'll be using Godot engine + my own Vim setup. Yesterday, I slapped together a basic Vim configuration for autocomplete. I just gotta hook it up to Godot today, so this will be a part of the challenge - code the game without an IDE.
Moreover, for the 3D stuff, I'm not gonna use Blender. I would have to re-learn it again, and there's not time for that. I'm gonna try and make the whole game only using the 3D primitives Godot already provides. This is gonna be fun! :muscle: :yellow_heart: