We had a saying for this...
"Born to dream, forced to journal". I guess the game dev equivalent would be "Born to dream, forced to program.".
After getting stuck on a lot of nitty gritty details trying to get...stairs to work, I don't know if I'm going to get anything to market. I've certainly learned things about Godot from this, and that was all I was trying to do. I think with a team I would've gotten further but as a solo dev it got way too frustrating to think that what others have made looks like it's cut from a movie while I look slightly better than scratch. Mainly animation players, I've heard they're grand and probably could've made a lot of problems simpler, but that requires art and I can't animate for my life. Probably gonna post the trainwreck on the itch I made once I get it close enough to working properly and then drop it.